

It seems there were initially two types of defensive structures, mud and brick. Mud and Brick Versions of Defensive Structures Given the title, the graphic used for the Senet House was possibly initially planned for a building where bullfighting was practised. If it could gather workers, it would have shown the description The master strategists who work here train expert senet masters to run the city's ever-popular Senet Houses. It will have the curious title Senet trainers? Was Bullfighting Trainer and will spawn a labor seeker, but will not actually gather any workers. If placed, it will show up with the same graphics as the Senet House, but will only occupy 3x3 space instead of 4x4. The final game has Senet Houses spawn labor seekers instead. (In Heh, OTC did not affect the flood at all.This building would have trained and spawned walkers by the name of senet master who would go to Senet Houses to keep them active. I tested all flood levels in five missions (with the maximum floodplain distance): Heh (4), Sauty (20), and the custom missions Henen-nesw (11), NAFTA (15), and Sandbox (29). With OTC, a perfect flood on the Nilometer might not completely cover the floodplain. If OTC is built, a perfect flood is not changed but for the other levels, the Nilometer increases by a level and the fraction is increased by. Without OTC, the fractions are: none=0, poor=.2, mediocre=.4, good=.6, excellent=.8, and perfect=1.
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A flood covers those tiles that are no more than a specified fraction of (the maximum floodplain distance plus 1) from the Nile. For example, in the Sandbox custom mission, if the Nilometer says no flood without OTC, building OTC raises the Nilometer to poor flood, but the flood only covers 3 tiles from the Nile, compared to 6 tiles that are covered with a poor flood without OTC.įlood quantity depends on the Nilometer, the maximum distance of a floodplain tile from the Nile, and whether OTC exists. Building Osiris's temple complex (OTC) does improve the Nilometer by a level but that only increases the flood about half as much. The opening post is not entirely correct. I dont think it's very useful to know because actual yield is so map and layout dependant, a 1 better change in quality shouldn't really matter, should it? I'd probably say 2 things need to be checked out - what's the average yield on an average flood plain, and what's the average yield on an Osiris TC enhanced flood plain? But that should just apply to any Sandbox map with different flood quality settings.

Only then can you tell what impact the TC has on any given map. That would be very dependant on efficiency of the setup, and layout of the floodplain, and your talking about averages over several years rather because quality varies year to year. Most important to know is probably the ceteris paribus average yield over a floodplain with different flood quality settings. Maybe after 4-5 years you can get an average indication but I'd say that's too late to be helpful. I'd wonder what the practical effects of this are? Playing without prior knowledge, you can't know what the map's flood quality is set to. Even the Oracle of Min has a limited real impact on my designs. The only purpose of Osiris's Temple Complex for me has been to use the Altar of Sobek. I can't remember ever using or relying on this.
